AI Insights · Timothy · July 2022
Top 5 Character Collection Games on Android in Portugal Q2 2022
Discover the performance of the top 5 character collection games on the Android platform in Portugal during Q2 2022, with insights into their downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 character collection games on the Android platform in Portugal exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
Subway Surfers from SYBO Games saw a notable increase in weekly revenue, peaking at approximately $2.2K in the week of May 30. Weekly downloads displayed a consistent pattern, reaching around 10.3K in mid-May, while weekly active users grew from 62K at the start of the quarter to a high of 141K by the end of May.
Sonic Forces: PvP Battle Race from SEGA experienced a peak in weekly revenue of about $304 in late May. Downloads surged in April, peaking at 9.5K in the week of April 25, but gradually declined to 2.6K by the end of June. The game’s active users also saw a peak in late April with nearly 35K users, before tapering off to 25K by the end of the quarter.
Lords Mobile: Kingdom Wars from IGG.COM maintained a steady revenue stream, with weekly revenue generally hovering around $9K, peaking at $10.7K in early June. Downloads fluctuated, peaking at 5.8K in mid-April and then decreasing to around 2.6K by early June. Active users remained relatively stable, averaging around 11K throughout the quarter.
The Grand Mafia from Phantix Games saw its weekly revenue grow significantly, peaking at approximately $2.2K by the end of June. Downloads were highest in mid-April with around 7.7K, but fell to about 3.2K by the end of June. Active users saw an increase from 2.7K in early April to over 5K by late June.
Free Fire: 7th Anniversary from Garena International I experienced a peak in weekly revenue at $21.9K by the end of June. Weekly downloads remained relatively stable, averaging around 3K. The game’s active users saw substantial growth, starting at 194K in early April and reaching a high of over 309K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.